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Author: Julian MacDonald

Version: 1.8b1

Date: 07/01/2004

Mirror Skeleton

Mirrors a partially created skeleton in x,y,or z. Useful to save time when creating a symmetrical skeleton - simply create the first half and use this script to complete it.

The script assumes that the axis of symmetry is defined by the chosen axis and the main root of the skeleton. The On-Axis Tolerance field in the dialogue is to prevent mirroring of joints which are not exactly aligned with the root, e.g. to allow for slight variations along a spine. Any joints within this distance of the root will not be mirrored.